ゲーム概要
siralim ultimateとはいっぱいモンスターがいる、DQMJシリーズとポケモンとディアブロを足した感じのゲーム要はやり込み要素がめちゃくちゃあるポケモンみたいな感じ、モンスターがめちゃくちゃいると言ったがスキル違いなど合わせると1200体くらいいるらしい。
このゲームには職業的な要素がある、選んだ職業ごとに強化要素がある。
ストーリークリアまで
このゲームは英語しか対応していないため、雰囲気で英語を理解しないといけなかったが、なんとかなるレベルだったので安心、私はanimatorという職業を選んだ、この職業はAnimatusというモンスターだけを強化していく職業他は種族だったりで強化されていくんだと思う、
行き詰まることなく最終ステージまで来れた、最終ボスは2形態あった第1形態で最後かなと思い喜んだら第2形態に突入してそういうタイプか〜と思ったりした

これが第1形態なのだがダメージを完全無効にするバフをかけてきて、解除方法を見つけるのにてこずった、解除する方法はたぶん一回物理・魔法のどちらかで攻撃を与えると解除される。
一回98レベル程度で挑んだが無理だったのでレベルを110まで上げて挑んで勝利した。
①が第1形態で使ったパーティ
第2形態
こいつが第2形態めちゃくちゃ強くてパーティ構成を考えなおした最終的なパーティは②になる

こいつは6マス全部使うタイプのボスでこういうのもいるんだ…って感じで説明すると第1形態とほぼ変わらないがすべての攻撃無効バフを順番に解除しないとダメージが入らない心臓部分を攻撃したらいいのだが、方法としては頭を倒して両腕倒すと心臓がダメージを受けるこれを3回?繰り返したら倒れた。
パーティコンセプト
コンセプトとしては一貫してAnimatus君を最強にしていくというコンセプト
このanimatorという職業の永続強化要素としてanimatusが見方が死んだら死んだ見方の何割かのステータスをもらえるというparkがあるそれで見方に蘇生のskillを持ったモンスターを並べてステータスを上げて殴ると言う物
①はUnicorn Vivifierの能力で殴ったら50%のHPで復活すると言うskillを使ってそれをanimatusにコピー(park)させて強化すると言う物他4体は、ほぼ置物になっていた。
②は①の置物だったモンスターを復活のskillを持ったモンスターに変えた
Reclusive Wightは死んだあと50%の確率ですべての味方を50%HPで復活させるというモンスターになっているこいつ4体と他合成先でパーティを組んだ一応今現在も使い続けている。
皆さんも最強やりこみやりませんか?
①
========== CHARACTER ========== OWLFEMALE the Animator Achievement Points: 280 / 5079 (5%) Time Played: 42:20:36 Game Version: 1.1.1
========== CREATURES ========== Level 152 Animatus Personality: Relaxed Animatus / Death
Health: 2456 Attack: 1158 Intelligence: 1158 Defense: 1158 Speed: 780
Innate Trait: Brilliant Creation This creature has 15% more Attack and Intelligence for each dead creature on your side, and 15% more Defense and Speed for each living creature on your side.
Artifact: A 39% Attack 39% Attack 39% Attack 12% Bleeding On Damage 44% Chaos Strength Naxor Harbinger
Trait Slot: Naxor Harbinger: Your creatures deal 40% more damage for each turn they’ve taken in the current battle. This trait does not stack.
Spell Gems: Unrighteous Fire Halfway Through
Level 137 Unicorn Vivifier Fused with Koloss Firebrand Personality: Daring Unicorn / Sorcery
Health: 1463 Attack: 1219 Intelligence: 586 Defense: 836 Speed: 480
Innate Trait: Reinvigoration After this creature Attacks, it resurrects a random ally with 50% Health. Fused Trait: Division of Mortality This creature deals additional damage with attacks and spells equal to its Current Health minus the target’s Current Health.
Spell Gems:
Level 137 Dusk Ossein Fused with Blood Crusader Personality: Careful Ossein / Life
Health: 1547 Attack: 621 Intelligence: 887 Defense: 669 Speed: 669
Innate Trait: Forbearance When your creatures are resurrected, they are resurrected with 100% additional Health. If this amount exceeds their Maximum Health, their Maximum Health increases by an amount equal to the difference. This trait does not stack. Fused Trait: Blood Weapon This creature always has Mending and Leeching, and this creature receives 100% more healing from all sources.
Spell Gems:
Level 137 Ancient Spirit Fused with Ebony Ent Personality: Brutal Spirit / Nature
Health: 1505 Attack: 831 Intelligence: 621 Defense: 836 Speed: 627
Innate Trait: Essential Dignity After your creatures are healed, they gain a random buff. This trait does not stack. Fused Trait: Nature’s Blessing Your creatures always have Mending and take 15% less damage. This trait does not stack.
Spell Gems: Madness
Level 137 Gravebane Wight Fused with Maniac Mutant Personality: Relaxed Wight / Chaos
Health: 1995 Attack: 795 Intelligence: 753 Defense: 627 Speed: 508
Innate Trait: Woe After this creature dies, enemies take damage equal to 30% of its Maximum Health. Fused Trait: Cannibalistic Tendencies After your creatures Provoke, they are killed, and your other creatures gain 20% of their Attack, Intelligence, Defense, and Speed. This trait does not stack.
Spell Gems: Infernal Charge
Level 137 Terror Wight Fused with Hemlock Ent Personality: Relaxed Wight / Nature
Health: 2161 Attack: 795 Intelligence: 795 Defense: 711 Speed: 395
Innate Trait: Dark Embrace After your creatures die, this creature gains 25% of their Attack, Intelligence, Defense, and Speed. Fused Trait: Nutrient Blood Your creatures recover 15% Health at the start of their turn. If they have Mending, they recover 50% Health instead. This trait does not stack.
Spell Gems: Madness
②これが第二形態で使ったパーティ
========== CHARACTER ========== OWLFEMALE the Animator Achievement Points: 267 / 5079 (5%) Time Played: 39:30:10 Game Version: 1.1.1
========== CREATURES ========== Level 145 Animatus Personality: Relaxed Animatus / Death
Health: 2344 Attack: 1105 Intelligence: 1105 Defense: 1105 Speed: 745
Innate Trait: Brilliant Creation This creature has 15% more Attack and Intelligence for each dead creature on your side, and 15% more Defense and Speed for each living creature on your side.
Artifact: A 39% Attack 39% Attack 39% Attack 12% Bleeding On Damage 44% Chaos Strength Naxor Harbinger
Trait Slot: Naxor Harbinger: Your creatures deal 40% more damage for each turn they’ve taken in the current battle. This trait does not stack.
Spell Gems: Unrighteous Fire Halfway Through
Level 145 Unicorn Vivifier Fused with Terror Wight Personality: Timid Unicorn / Death
Health: 1592 Attack: 929 Intelligence: 708 Defense: 477 Speed: 1114
Innate Trait: Reinvigoration After this creature Attacks, it resurrects a random ally with 50% Health. Fused Trait: Dark Embrace After your creatures die, this creature gains 25% of their Attack, Intelligence, Defense, and Speed.
Artifact: Helmet 39% Health (Empty Stat Slot) (Empty Stat Slot) (Empty Trick Slot) (Empty Trick Slot) (Empty Trait Slot)
Spell Gems:
Level 145 Reclusive Wight Fused with Gravebane Wight Personality: Bashful Wight / Death
Health: 1813 Attack: 626 Intelligence: 708 Defense: 663 Speed: 938
Innate Trait: Resurrection Code After this creature dies, it has a 50% chance to resurrect its allies with 50% Health. Fused Trait: Woe After this creature dies, enemies take damage equal to 30% of its Maximum Health.
Artifact: Hel 39% Health 24% Health / Defense 24% Health / Defense 12% Defensive On Damage 12% Repelling On Damage Seethe
Trait Slot: Seethe: This creature deals 15% more damage for each time it has taken damage in the current battle.
Spell Gems:
Level 145 Reclusive Wight Fused with Mite Gravedigger Personality: Bashful Wight / Nature
Health: 1592 Attack: 626 Intelligence: 708 Defense: 708 Speed: 1055
Innate Trait: Resurrection Code After this creature dies, it has a 50% chance to resurrect its allies with 50% Health. Fused Trait: Cradle to the Grave After your creatures are killed, they have a 15% chance to resurrect with 50% Health for each dead creature on your side. This trait does not stack.
Artifact: Helmet 39% Health 24% Health / Defense 24% Health / Defense 12% Barrier On Damage (Empty Trick Slot) (Empty Trait Slot)
Spell Gems:
Level 145 Reclusive Wight Fused with Augmented Ossein Personality: Apathetic Wight / Death
Health: 2403 Attack: 840 Intelligence: 708 Defense: 447 Speed: 840
Innate Trait: Resurrection Code After this creature dies, it has a 50% chance to resurrect its allies with 50% Health. Fused Trait: Lonesome Haze After your creatures are resurrected, they Attack random enemies 3 times.
Artifact: Helmet 39% Health (Empty Stat Slot) (Empty Stat Slot) (Empty Trick Slot) (Empty Trick Slot) (Empty Trait Slot)
Spell Gems:
Level 145 Reclusive Wight Fused with Bile Slime Personality: Bashful Wight / Sorcery
Health: 1857 Attack: 596 Intelligence: 752 Defense: 708 Speed: 879
Innate Trait: Resurrection Code After this creature dies, it has a 50% chance to resurrect its allies with 50% Health. Fused Trait: Secret Recipe After this creature is resurrected, your other creatures are resurrected as well.
Artifact: Helmet 39% Health (Empty Stat Slot) (Empty Stat Slot) (Empty Trick Slot) (Empty Trick Slot) (Empty Trait Slot)
Spell Gems:
コメント